My Masters Capstone project, an experience design project exploring the space of gaming and reality.
A design project looking at creating a Design Process Model that could be used by an advanced team of interaction designers.
A design project solving the problem of creating a "vivid, easy-to-find, easy-to-use online academic roadmap for undergraduates."
An answer to the CHI 2010 student design competition, encourage people to walk or to take a walk while experiencing the world around them.
An e-reader, social networking, and event book-device focusing on prototyping.
Creating a quiz interface for the Palm Pre.